In: Categories » Computers and technology » Storage devices » CD ROM and CD R tracks and sectors
| The pits are stamped into a single spiral track with a spacing of 1.6 microns between turns, corresponding to a track density of 625 turns per millimeter, or 15,875 turns per inch. This equates to a total of 22,188 turns for a typical 74-minute (650MiB) disc. The disc is divided into six main areas:
The hub clamp, lead-in, program, and lead-out areas are found on all CDs, whereas only recordable CDs (such as CD-Rs and CD-RWs) have the additional power calibration area and program memory area at the start of the disc. Officially, the spiral track of a standard CD-DA or CD-ROM disc starts with the lead-in area and ends at the finish of the lead-out area, which is 58.5mm from the center of the disc, or 1.5mm from the outer edge. This single spiral track is about 5.77 kilometers, or 3.59 miles, long. An interesting fact is that in a 56x CAV (constant angular velocity) drive, when reading the outer part of the track, the data moves at an actual speed of 162.8 miles per hour (262km/h) past the laser. What is more amazing is that even when the data is traveling at that speed, the laser pickup can accurately read bits (pit/land transitions) spaced as little as only 0.9 microns (or 35.4 millionths of an inch) apart! The table below shows some of the basic information about the two main CD capacities, which are 74- and 80-minute. The CD standard originally was created around the 74-minute disc; the 80-minute versions were added later and basically stretch the standard by tightening up the track spacing within the limitations of the original specification. A poorly performing or worn out drive can have trouble reading the 80-minute discs.
The spiral track is divided into sectors that are stored at the rate of 75 sectors per second. On a disc that can hold a total of 74 minutes of information, that results in a maximum of 333,000 sectors. Each sector is then divided into 98 individual frames of information. Each frame contains 33 bytes: 24 bytes are audio data, 1 byte contains subcode information, and 8 bytes are used for parity/ECC (error correction code) information.The table below shows the sector, frame, and audio data calculations.
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